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[BUGS] Some Bugs I Encountered
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<blockquote data-quote="toopa" data-source="post: 44094" data-attributes="member: 485"><p>Let me rephrase my points a bit.</p><p></p><p>2) I just post my case. I started with -5. Then got them 2 books and raised my rep to +1, I was allowed to enter. Then I gave a book to the Loreseekers and my reputation with the Grey Library decreased to 0. This means I shouldn't have been able to enter, but I was (need +1 according to Wiki). This means the game only checks your rep once, and once you pessed the rep check it doesn't matter if you have -100 or 100 (it seems). If that's the case, then I wonder if that's true at further places. I guess it's not significant but it would make sense to get your access denied after ****ing up with a guild or person.</p><p></p><p>3) Okay, the only point this bothered me is that in Gorx Lair you can enter The Deep Cauldron. I used my shield and a fire resistance potion to minimize the damage, but once I entered the new area it was gone. Not only did I almost die, it's also stupid because the game kinda wants you to have high fire resistance there, boosted with buffs or potionts. Removing that buff when you enter the next area is trollish.</p><p></p><p>4) I meant it differently. If an enemy hits you, it recieves the damage from the shield once and its "attack cooldown" gets resetted or whatever and it attacks you again while being pushed back by the shield in the very same moment. So this means if an enemy attacks you once, it actually attacks you twice and also recieves damage twice from your shield. That's not true for all enemies and all encounters, so I also wonder if it has anything to do with elemental attacks etc. The thing where this gets really annoying is at dungeons, where enemies won't get pushed back (much). The way it should be: Enemy attacks you and gets pushed back and recieves shield damage once. You should only be attacked once too. If you still don't know what I mean I can make a screenshot. But I'm sure it's not intended that way, otherwise it would be stupid</p><p></p><p><span style="color: #80FF00">Mod Note: Post edited to remove complete quote at start of post. To avoid keep the forum neat and order, don't just quote an entire post. Use the reply feature. Refer to Forum Rule #4.</span></p></blockquote><p></p>
[QUOTE="toopa, post: 44094, member: 485"] Let me rephrase my points a bit. 2) I just post my case. I started with -5. Then got them 2 books and raised my rep to +1, I was allowed to enter. Then I gave a book to the Loreseekers and my reputation with the Grey Library decreased to 0. This means I shouldn't have been able to enter, but I was (need +1 according to Wiki). This means the game only checks your rep once, and once you pessed the rep check it doesn't matter if you have -100 or 100 (it seems). If that's the case, then I wonder if that's true at further places. I guess it's not significant but it would make sense to get your access denied after ****ing up with a guild or person. 3) Okay, the only point this bothered me is that in Gorx Lair you can enter The Deep Cauldron. I used my shield and a fire resistance potion to minimize the damage, but once I entered the new area it was gone. Not only did I almost die, it's also stupid because the game kinda wants you to have high fire resistance there, boosted with buffs or potionts. Removing that buff when you enter the next area is trollish. 4) I meant it differently. If an enemy hits you, it recieves the damage from the shield once and its "attack cooldown" gets resetted or whatever and it attacks you again while being pushed back by the shield in the very same moment. So this means if an enemy attacks you once, it actually attacks you twice and also recieves damage twice from your shield. That's not true for all enemies and all encounters, so I also wonder if it has anything to do with elemental attacks etc. The thing where this gets really annoying is at dungeons, where enemies won't get pushed back (much). The way it should be: Enemy attacks you and gets pushed back and recieves shield damage once. You should only be attacked once too. If you still don't know what I mean I can make a screenshot. But I'm sure it's not intended that way, otherwise it would be stupid [color=#80FF00]Mod Note: Post edited to remove complete quote at start of post. To avoid keep the forum neat and order, don't just quote an entire post. Use the reply feature. Refer to Forum Rule #4.[/color] [/QUOTE]
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