Bugs: Graphic, mapping

VDX_360

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1) Enemies (and sometimes companions) get "stuck" on open doors. While the AI sometimes gets confused with navigating around obstacles (chests, crates etc), the door stuck issue might be a different issue than route-finding. See Image 1.

2) The image of the player disappears when standing next to the south wall in the farthest room on the south-east side of Kleyou Tomb. See image 2.

3) When accessing the Kingsbridge map from the Deadwood map, the player can appear inside the stand of trees of the Kingsbridge map. To re-create the map-transfer glitch, access Kingsbridge from the the adjacent to the south side of the line of trees on the south-east corner of the Deadwood map. Image 3 shows where the player appears.
 

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DavidBVal

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Yeah the AI has a lot of room for improvement. The other issue with the lower end of map for some reason doesn't happen in my testing devices. Regarding Kingsbridge boundary, fixed for next update, thanks.
 

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