BUG - Potential video overload, crash spot,

Aalandryll

Loreseeker
Joined
01/07/2016
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737
Location
La Dorada, Caldas, Colombia
So before running the big hunt from the unnamed colony.
when you find the Mirmek nest, opt to destroy it, you get the message about being hard blah blah and the bugs spawn... hit it again, and again trying to figure out it it is not dying... realize you don't have the quest... go get it from the Nov and go back... there were 30 of the bugs there... and as I watched another set spawned...

Eventually that behavior will cause issues with memory, processing, overheating, etc... And am pretty sure its not supposed to happen.
 

DavidBVal

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28/02/2015
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Interesting. What device are you using?

I think the game should be able to handle 30 enemies.
 

Aalandryll

Loreseeker
Joined
01/07/2016
Messages
737
Location
La Dorada, Caldas, Colombia
DavidBVal":1mm2eae2 said:
Interesting. What device are you using?

I think the game should be able to handle 30 enemies.

Using my Loreseeker Rig...

BlueStacks running on an HP Envy 17" laptop i7 processor and 12 GB of RAM with a 1 TB SSD...

Did not crash, but if they keep populating like that it would have eventually... I will need to save and loaf an older save and go see how many I can get to...
 

DavidBVal

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Just tried on my mobile. Eventually I get lag, but no overheating. Bluestacks, being emulation, might be much less efficient than real android, I never tried it but should be that way.
 

Aalandryll

Loreseeker
Joined
01/07/2016
Messages
737
Location
La Dorada, Caldas, Colombia
And of course right now it is playing nicely and only populating 6... I think I need to go whack the mole again but I had to start a new char to retest since I apparently saved over my slot 4 at some point recently while running for Lore...

I will get this guy leveled up to 3 or 4 and try again to get it to replicate
 

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