[BUG] Or a collection of bugs

Oderbran

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Joined
18/11/2016
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6
Hello everyone! This is my first post here, and in fact I just made this account to report this small collection of bugs I ran into in my 30 something hours of play. If not noted, assume the bug happened in the latest version, 8.964.
I went back to about half the pages in this subforum to see if any of the issues were known, and this is what I found to be unreported (a guy can only go so far, so David, please excuse me if some of these were already noted!). I'll try to break it down on the kind of issue affected/created by the bug to make it easier to deal with. Here it goes:


NPCs:
- In version 8.953, every time I got Adaon to accompany me in New Garand, he wasn't talkable to (clicking on his portrait did nothing), new trait or skill bonuses weren't applied to his stats and his sprite didn't show equipment changes. In version 8.964, he is talkable to and shows equipment changes, but traits and skill bonuses are still buggy. Always happened/happens, but reverts to normal when I leave the New Garand city area and enter any other area.
- Random encounters on the roads not working right: when first encountered, the group of three bandits led by a woman (tax office speech, low level encounter) and three monks behaved as if I had chosen the "peaceful route" before (paid the money/answered the riddle), not prompting me or anything (I had to talk to them to realize they weren't gonna do anything to me). Happened twice for both the bandits and the monk groups. The Vigilant Knight too acted as if I had chosen the detour option before when I first spoke to him, happened twice. All in version 8.953.
- When leaving an area where a companion had died and not revived him or herself, he or she will appear in the new area acting normally, but with 0 hp, and will die if any damage is taken. Anything else is normal with their behavior. Happened in version 8.953, but also in the latest one.
- After concluding the quest "Three Versus Eleven" with Hirge in the party, the cleric had disappeared from the small shrine in New Garand, but neither him, the bishop or the villager appeared inside the temple. Andrys Storme was also gone, and when I dismissed Hirge, she was also nowhere to be found. No idea why that happened, as I had finished that quest a few times before and did nothing different (that I know of) this one time. This was in 8.953.
- Two Trixes appeared the first time I entered the teleporter/mirror frame room in Tremadan Tower, both behaved the same way and had the same conversation options.


Miscellanea:
- Weird map transition: If accessing the Southern Bluemist area from the bottom right corner of Lannegar Valley (near Ydaya Tomb, when the terrain is already dirt and next to the mountain wall), the player character appears in S. Bluemist in an area near the orc camp where mountains block the way back to Lannegar Valley. As it is, it looks like as if the character had crossed over those mountains. The mountains either should block the way from the Lannegar side as well (not allowing the transition to happen either way), or shouldn't exist in S. Bluemist. It's a small issue and not really that important at all, yeah, but I felt like reporting it anyway.
- Making a small donation at a shrine of the Three when I had a lesser scroll of wisdom active decreased the XP bonus by 4%. I'm not sure, but it's possible the bonus from the previous small donation I had made was still active (the details page displayed the scroll of wisdom bonus and duration, though, so I couldn't really be sure of it). Another possibility is that only the number being displayed on the details page was bugged, but the exp earned was being calculated with the correct bonus, but I didn't have this in mind at the time and didn't test it, as the bug happened once time and I didn't try replicating it.
- If I unequip Azaph's Ring of the Elements from Grissenda, then try to equip it again when she has another ring already equipped on the "default" right ring slot (but has the left one empty), a dropped item sound happens and Azaph's ring disappears. Happens through both version 8.953 and 8.964, and predictably enough to be replicated when I tried testing it just to be sure not to do it again.


Whew! Here's hoping it helps, and I'll keep an eye out for other weird stuff that comes across my way.


editing to add a couple stuff that happened today: the first one was a crash when I attempted to rest at Lannegar inn, the second was that I noticed the armorer at Rhoneis doesn't show his portrait prompt to open up the merchant screen anymore. I suppose it's a side effect of the last update, as in the previous version it worked fine. I went out of the area and came back, and the issue persisted.
 

Alan_SP

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11/01/2016
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Oderbran":26zzar2y said:
- Making a small donation at a shrine of the Three when I had a lesser scroll of wisdom active decreased the XP bonus by 4%. I'm not sure, but it's possible the bonus from the previous small donation I had made was still active (the details page displayed the scroll of wisdom bonus and duration, though, so I couldn't really be sure of it). Another possibility is that only the number being displayed on the details page was bugged, but the exp earned was being calculated with the correct bonus, but I didn't have this in mind at the time and didn't test it, as the bug happened once time and I didn't try replicating it.
XP bonus don't stack if you get it from shrine or item. Only from intelligence and equipment plus from one item/shrine bonus. So, this is intentional. If you activate scroll or shrine bonus, previous one is lost, even if it was higher than activated one.
 

Oderbran

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Joined
18/11/2016
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6
Ah, that actually makes sense, Alan. Shame on me for not having tested or experimented a little more, maybe I'd have figured it out and not posted it. Sorry for the mistake!
 

Alan_SP

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It's not a problem, better to report something and be wrong, than not to report some bug and help solve it.
 

Uljan

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Joined
31/12/2016
Messages
56
Latest update installed. I had a talk with a Vigilant knight that was talking as I had chosen not to fight before. Another knight fought with me and when I spared his life and he gave me reputation in Varsilia although I was in the wetlands north of rhoneis. Is this correct?
 

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