Home
News
What's new
New posts
Latest activity
Authors
Forums
New posts
Search forums
Wiki
Exiled Kingdoms Wiki
Archaelund Wiki
What's new
New posts
Latest activity
Members
Registered members
Current visitors
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Forums
Exiled Kingdoms
Support
[Bug] 20+ hits from medical enhancement if unarmed
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="VDX_360" data-source="post: 60520" data-attributes="member: 2651"><p>If you go for the second medical enhancement while unarmed AND with Mage Barrier active, your character gets hit with 20 separate shock attacks plus the toxic attack. Was able to reliably re-create. Toyed around with various equipment combinations, active skills, poison resistance levels, etc. </p><p></p><p>It seems it's the combination of being unarmed and have Mage Barrier active that does the trick. </p><p></p><p>Since it's the combination of being unarmed with Mage Barrier, maybe the toxic attack triggers the Mage Barrier push back, which creates a loop of you attacking you while Mage Barrier attacks you for attacking you. </p><p></p><p>I stumbled across this while removing my 2-H Staff so the off-hand Green Orb would activate to give poison resist. That backfired. To be fair, I only took a few points of poison damage.... so I have that going for me.</p></blockquote><p></p>
[QUOTE="VDX_360, post: 60520, member: 2651"] If you go for the second medical enhancement while unarmed AND with Mage Barrier active, your character gets hit with 20 separate shock attacks plus the toxic attack. Was able to reliably re-create. Toyed around with various equipment combinations, active skills, poison resistance levels, etc. It seems it's the combination of being unarmed and have Mage Barrier active that does the trick. Since it's the combination of being unarmed with Mage Barrier, maybe the toxic attack triggers the Mage Barrier push back, which creates a loop of you attacking you while Mage Barrier attacks you for attacking you. I stumbled across this while removing my 2-H Staff so the off-hand Green Orb would activate to give poison resist. That backfired. To be fair, I only took a few points of poison damage.... so I have that going for me. [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
Exiled Kingdoms
Support
[Bug] 20+ hits from medical enhancement if unarmed
Exiled Kingdoms
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top