Matty-b
New member
- Joined
- 12/07/2020
- Messages
- 5
I have been playing this game actively for the last few months; but I have owned this game for like 4 years. When I picked this game back up, it was like finding a whole new world-Amazing! Hats off to David!
As for my question: From reading this forum and the Wiki, I believe that the "best" way (easiest) to play mage is to play as a summoner/staff mage. You use your summon and companion to keep the enemies at bay while dealing damage from your staff from afar. Of course, there are many exceptions; the ark can be difficult. But this is where one would dump skill points into lightning bolt and disintegrate-maxing them out for the ark to deal massive shock damage. I'm not sure how this build would fair in the sewers, but I believe the summon can still be a great help.
That being said, I have no experience with this build. I have stuck to the elementalist/wand build of mage, leveling the elemental spells so that I can have a spell for every situation. This seemed to work out ok until the forbidden pit, with no way to do good damage aside from Branch of the Holy Tree and disintegrate. I beat the ark (wasn't too bad) with this class (Peaceful ending) and am grinding to level 25 to be well-prepared for Sewers (although I foresee it being easier than Pit on the basis that I can actually exploit the elemental weakness of enemies there).
What are y'alls thoughts?
As for my question: From reading this forum and the Wiki, I believe that the "best" way (easiest) to play mage is to play as a summoner/staff mage. You use your summon and companion to keep the enemies at bay while dealing damage from your staff from afar. Of course, there are many exceptions; the ark can be difficult. But this is where one would dump skill points into lightning bolt and disintegrate-maxing them out for the ark to deal massive shock damage. I'm not sure how this build would fair in the sewers, but I believe the summon can still be a great help.
That being said, I have no experience with this build. I have stuck to the elementalist/wand build of mage, leveling the elemental spells so that I can have a spell for every situation. This seemed to work out ok until the forbidden pit, with no way to do good damage aside from Branch of the Holy Tree and disintegrate. I beat the ark (wasn't too bad) with this class (Peaceful ending) and am grinding to level 25 to be well-prepared for Sewers (although I foresee it being easier than Pit on the basis that I can actually exploit the elemental weakness of enemies there).
What are y'alls thoughts?