App EK Companion

What do you want to have next ? :)


  • Total voters
    26

Jerem-D

Member
Joined
10/09/2021
Messages
31
In Progress...

I will need you to check with high level characters if the math is correct!



BTW, I found a mistake in the wiki if someone can change it : Rogues have a +15% change to perception not +20%
Source: Rogue - Exiled Kingdoms Wiki
 

stonedwolf

Loreseeker
Joined
06/02/2019
Messages
969
The weapon damage definitely needs to select an enemy type, e.g. what is the Paladin's Longsword DPS should be 14.8, you say it is 8.8, but with a +4 against Undead so what's the DPS against that?
 

Jerem-D

Member
Joined
10/09/2021
Messages
31
Yes, I agree. If we want to have the closest DPS (normal/physical and elements) we need to select an enemy to apply amor, resistances and also special modifiers of the weapon such as Holy2. In your example, I would say that

  1. Paladin's Longsword should be 8.8 normal DPS + 6 Spirit DPS against normal enemy type.
  2. Paladin's Longsword should be 12.8 (8.8 + 2*2) normal DPS and still 6 Spirit DPS against undead enemy.
  3. Paladin's Longsword should be 12.8 - X damage reduction of armor 20 (I need to do the math) and 4 Spirit DPS (6 - 30%) against Old One (undead) enemy
What do you think ? 🤔
 

stonedwolf

Loreseeker
Joined
06/02/2019
Messages
969
Looks good, I think the best thing your app can do is what's not already on the wiki. New info, new calculations, makes it a worthy companion.
 

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