AOE offset in lantern fight

Duck123

Loreseeker
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13/05/2017
Messages
347
In the lantern fight AOE spells are casting one tile to the right of where the square indicates
 

VDX_360

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20/01/2017
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6,283
Huh... screenshot?

There may be something throwing off the line-of-sight of the pointer (such as the foreground of the map that).
 

Duck123

Loreseeker
Joined
13/05/2017
Messages
347
don’t have a save to go back to so no screenshot, but basically the entire 2 x 2 grid is shifted right in terms of who the spell actually hits (ex. If all 4 squares targeted had enemies in them the left 2 enemies wouldn’t get hit)
 

DavidBVal

Developer
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7,585
the problem with 2x2 offset is, I believe, caused by camera rotation, not specific to a certain area. But I haven't focused on analyzing the issue yet so if someone has a save that proves otherwise, please share.
 

Sir Squirrelsalot

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13/10/2020
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499
Well I very seldom rotate the camera (basically only when I have to.) And I haven't had the issue happen in a long time (since before your patch addressing an earlier issue with it)
 

Duck123

Loreseeker
Joined
13/05/2017
Messages
347
Hm I don’t think I rotated the camera at all for the couple hours I played yesterday, and it was only happening to me in that fight. I’ll try to get a save when it happens
 

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