don’t have a save to go back to so no screenshot, but basically the entire 2 x 2 grid is shifted right in terms of who the spell actually hits (ex. If all 4 squares targeted had enemies in them the left 2 enemies wouldn’t get hit)
the problem with 2x2 offset is, I believe, caused by camera rotation, not specific to a certain area. But I haven't focused on analyzing the issue yet so if someone has a save that proves otherwise, please share.
Well I very seldom rotate the camera (basically only when I have to.) And I haven't had the issue happen in a long time (since before your patch addressing an earlier issue with it)
Hm I don’t think I rotated the camera at all for the couple hours I played yesterday, and it was only happening to me in that fight. I’ll try to get a save when it happens
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