Adaons trap disarming: a pathing issue

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Alcatras

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19/05/2016
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I string Adaon along to detect and disable traps. However, sometimes, instead of stopping next to the trap to disarm it, he runs straight into it, taking the damage.
The level of the trap is no factor, as it happens with traps with a chance of 115% to disarm and traps with 65%.
When it happens, he doesn't try and fail to disarm the trap, but simply activates it.
Which makes me believe that it is a pathing issue.

If necessary i can provide screens and my game file.
 

Alan_SP

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11/01/2016
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If he has a chance of 65% or more to do so.

With time there will be command (David said) that he try to disarm trap with 51% or more.
 

DavidBVal

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Confirmed, there is a pathing problem. Will work on it when I get a chance.
 
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