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About random attributes on itens
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<blockquote data-quote="Wojd" data-source="post: 65049" data-attributes="member: 25799"><p>I get your point. So the other classes of weapons would be compromised that way, it doesn't happen.</p><p></p><p>In this case, many Characteristics (like Traits) could even influence this, it was already quite random.</p><p></p><p>From the images we get the impression that the same weapons are always the same shape, but I think it's about imagining that each one is unique, through a visual reference and, with that in mind, there will also be more or less skilled characters. If one imagines themselves a Barbarian (or equivalent) and develops into it, holding a light weapon should be a lot easier (unless the weapon has some power/enchantment that prevents this).</p><p></p><p>In another perspective, random varieties, even more so if the better the stats, the rarer they are, overflow the game with continuous entertainment.</p></blockquote><p></p>
[QUOTE="Wojd, post: 65049, member: 25799"] I get your point. So the other classes of weapons would be compromised that way, it doesn't happen. In this case, many Characteristics (like Traits) could even influence this, it was already quite random. From the images we get the impression that the same weapons are always the same shape, but I think it's about imagining that each one is unique, through a visual reference and, with that in mind, there will also be more or less skilled characters. If one imagines themselves a Barbarian (or equivalent) and develops into it, holding a light weapon should be a lot easier (unless the weapon has some power/enchantment that prevents this). In another perspective, random varieties, even more so if the better the stats, the rarer they are, overflow the game with continuous entertainment. [/QUOTE]
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