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About buff durations
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<blockquote data-quote="Molokot" data-source="post: 67362" data-attributes="member: 26183"><p>I think it would be better for gamplay if some durations would be increased. Like battle prayer needs to be recast evry 12 sec and its very annoying, so changing it to 36 with tripling mana cost would be nice. Also adding 2 sec to "flames of faith" duration would make it viable skill, now practicly nobody uses it.</p><p>Also potions durations are too short to worth bothering ,it would be better if all potion buff durations would be doubled, and when it comes to poisons they should work for 3 minutes. It is basic rogue mechanics, but short duration diwscourages people from using it. Mage golem works 3min and priest wolf also can be summoned for a long time, so why rogue cant have long time poison durations .</p><p>Keep in mind that casting buffs from potions takes time and you have sec cooldown, that greatly efficiently reduces their nominal value, and also you cant hit anything if you are casting priest spells.</p></blockquote><p></p>
[QUOTE="Molokot, post: 67362, member: 26183"] I think it would be better for gamplay if some durations would be increased. Like battle prayer needs to be recast evry 12 sec and its very annoying, so changing it to 36 with tripling mana cost would be nice. Also adding 2 sec to "flames of faith" duration would make it viable skill, now practicly nobody uses it. Also potions durations are too short to worth bothering ,it would be better if all potion buff durations would be doubled, and when it comes to poisons they should work for 3 minutes. It is basic rogue mechanics, but short duration diwscourages people from using it. Mage golem works 3min and priest wolf also can be summoned for a long time, so why rogue cant have long time poison durations . Keep in mind that casting buffs from potions takes time and you have sec cooldown, that greatly efficiently reduces their nominal value, and also you cant hit anything if you are casting priest spells. [/QUOTE]
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