0rion79
Well-known member
- Joined
- 22/12/2016
- Messages
- 441
Hi, I have really appreciated your game: it is perfect for smartphones, addictive ,great sound and graphic and yet it is a bit too difficult.
I am playing at normal level and I am thinking about starting over at the easy one because the risk for my character and henchmen to die is just too high, grinding is boring and especially I have a life with a job and so I cannot invest too much time in any game, especially with choices that make it more frustrating rather than relaxing.
Here are some hints that I would like to give you:
1 - allow to change game difficulty after that the game begun, in any moment, not only when you create a character.
2 - at easy level, monster should be just a little be less deadly and provide a little bit more gold
3 - more control over mercenaries that are just too reckless and die too often (they are replaceable, right?)
4 - random quests taken at the vault are nice but a bit too difficult because of lack of time. I'm forced to zigzag through the map and that is very boring.
5 - the game turns out to be impossible without henchmen and followers. Please reduce the XP penalty from 20 to 10% when you have an henchman and allow to have more than 1 follower, maybe accordingly to stats. More followers means more firepower but gradually less xp, so a team of 3 including the main character plus a mercenary should be ideal.
P.s. why no I'm game purchase? I am not a big fan of those things because somehow they spoil the fun of the game, yet I would not mind to pay 2 euros occasionally for extra gold or experience as long as the sum is proportional to a smartphone game. A nice way to support a fine job!
I am playing at normal level and I am thinking about starting over at the easy one because the risk for my character and henchmen to die is just too high, grinding is boring and especially I have a life with a job and so I cannot invest too much time in any game, especially with choices that make it more frustrating rather than relaxing.
Here are some hints that I would like to give you:
1 - allow to change game difficulty after that the game begun, in any moment, not only when you create a character.
2 - at easy level, monster should be just a little be less deadly and provide a little bit more gold
3 - more control over mercenaries that are just too reckless and die too often (they are replaceable, right?)
4 - random quests taken at the vault are nice but a bit too difficult because of lack of time. I'm forced to zigzag through the map and that is very boring.
5 - the game turns out to be impossible without henchmen and followers. Please reduce the XP penalty from 20 to 10% when you have an henchman and allow to have more than 1 follower, maybe accordingly to stats. More followers means more firepower but gradually less xp, so a team of 3 including the main character plus a mercenary should be ideal.
P.s. why no I'm game purchase? I am not a big fan of those things because somehow they spoil the fun of the game, yet I would not mind to pay 2 euros occasionally for extra gold or experience as long as the sum is proportional to a smartphone game. A nice way to support a fine job!