stonedwolf
Loreseeker
- Joined
- 06/02/2019
- Messages
- 1,163
The critical exploit: Precision Strikes and Massive Criticals (keep in mind that two handed weapons don't have as high critical chance, but their criticals are devastating)
There is another thing at play here, weapon speed. 2H weapons have a lower critical rate PLUS a lower weapon speed. Those two stack up, they combine. So with with maxed CH skills, a player with a Light weapon will be doing more than twice as many critical hits compared to 2H.
As for Battle Rage, with the 1.3 ultra nerfing of enemy stun it's not the same problem as earlier builds; you're just better off with the Amulet or not worrying about it. I suppose it's only one skill point, but I'm grinding through the 1.3 Chitin dungeon (Askatir Mine) without any bother these days;
no Spirit armour, no Amulet, no relevant Skills. In 1.2 it was a horror - the warning sign was deeply relevant. Now? It would be mean to call the place a complete joke but it's nothing like the horror of old.
Infantry Training still has a good role at least to soak critical hit damage but of course that's a Sword & Board thing.