suggestions

  1. agris

    idea: humanoid enemies always drop their gear

    I really like Archaelund. The way exploration, combat and itemization work really harkens back to an earlier era of cRPGs that I remember fondly. When David wrote "Exploration as you remember it" on the steam page, he nailed my experience. Yet, my inner murderhobo is at unease. One of the core...
  2. GoW LorD

    Imperial religion

    EI would like to propose that the game delve more deeply into the imperial religion at the very beginning of the game, as for example just as we have priests of The Three in most cities,We could have the same with priests of the imperial religion for example. It would also be interesting to have...
  3. Ridenberg

    Skills QoL changes suggestion

    What about making a set of buttons, maybe accessible from companion's inventory, or from screen, that allows for manual usage of his/her skills? It's just too frustrating seeing Hirge spending all her mana on a single ghost right before the boss battle. Same I think with Grissenda slamming...
  4. Oarsman

    A few suggestions and feedbacks

    I recently got Exiled Kingdoms on steam, whole nostalgia trip and many qualities. Cheers for the amazing game! And despite being aware that the game will hardly get considerable content updates and new coding, I think that those suggestions could be considered in any future game (Archaelund)...

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