backseat designing

  1. agris

    idea: humanoid enemies always drop their gear

    I really like Archaelund. The way exploration, combat and itemization work really harkens back to an earlier era of cRPGs that I remember fondly. When David wrote "Exploration as you remember it" on the steam page, he nailed my experience. Yet, my inner murderhobo is at unease. One of the core...

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