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  1. Z

    Armor-damage subtraction makes fast weapons way less attractive

    I was judging only by damage because like you felt about Griss, she is the perfect tank in the game but might be bad to be a melee damage dealer cause she doesn't move wisely. Lv 15 is way more enough to go through the content now, also hand weapon isn't too bad. But consider the rogues in the...
  2. Z

    Armor-damage subtraction makes fast weapons way less attractive

    I see your points. I do remember in one game, heavy blunt weapons ignore most armors because they can cause internal trauma regardless the armor you wear... Slashes are reasonably weak against heavy armor, but longer attack range and the ability to cleave several enemies may be the advantages...
  3. Z

    Armor-damage subtraction makes fast weapons way less attractive

    Yeah, I can imagine a rogue with high level stab, backstab and crits can be devastating. But truth is backstab is rather unstable to perform, creeps like to turn to the character, and stun totally suck because it clears aggro. If this is fixed, I am willing to try it. But the downside I can...
  4. Z

    Armor-damage subtraction makes fast weapons way less attractive

    I agree we should use our skill/trait points wisely but that doesn't mean mathematically bad performance is the way to force so. I assume Griss is the best tank since she got infinite health, while for a tank warrier, no way to recover hp is critical. If you want to utilize your own fury, tank...
  5. Z

    Armor-damage subtraction makes fast weapons way less attractive

    Elemental damage is good for fast weapons, but there is no way to increase that part of damage further except for Poison Master which has limited use for now. I mean elemental damage is fixed, which is good for cleave but criticals and flanks dont apply to it. Remember the Decurion Deserter in...
  6. Z

    Armor-damage subtraction makes fast weapons way less attractive

    Armor is typically reducing damage by percentage. However, I have seen several games make armor direct subtract physical damage. It is pretty good and easy for players to see the impact in the early game, but when it comes to the later-game, classes relying on the physical damage inevitably...
  7. Z

    honest question

    Sincerely, I think cleric is powerful simply because the mana potion is more cost effective than the health potion. No matter how you build cleric, the damage output is much lower than 2h worrier and archer rogue. My cleric was heavily relying on Griss damage at lower level, for one thing...
  8. Z

    Sugestions - Training a level 6 Cleric

    I think lv 2 additional recovery isn't necessary for clerics. I got lv 3 heal wounds when I almost finished the game at lv 12, realizing I can heal griss using this skill and making her both tank and damage dealer the same time with fury. It kindda released me from the heavy armor and shield...
  9. Z

    Fps drops significantly in some areas

    It works perfectly after I reinstall the game :D I was stupid that reinstalled the old versions without backup my saves. My lv 11 warrior...
  10. Z

    Fps drops significantly in some areas

    First, thanks for the good game. I encountered big performance problems in some areas, specifically, Kingsbridge and some dungeons like Urzuganar Lair and New Garand Sewers. The fps can be as low as 1fps in these areas, along with flashes when opening the map. However, in some areas, such as...

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