Prior to Icemist 4 Wizard's Guilds, Wizard's Guild - Exiled Kingdoms Wiki, as well as Alchemist Mator - Exiled Kingdoms Wiki in Whitetower sell the non-stackable mana potion Deepfrost Cognac - Exiled Kingdoms Wiki. It's cheap too.
Your items get removed and stored in a chest at the exit of the unknown dungeon. You should be able to go back in the dungeon via the stairs in the sewer and get your items from the chest. I have not experienced or heard of a player's level going back to zero.
Fort Assault VICTORY!!! I got to level 10 with assassinate 2. I picked up Hirge and got her heal wounds to level 3 and bought her ring of the trader and some cheap + mana boots and gloves. I also bought cognac and 3 greater potions of healing.
Hirge and I cleared the area east and south of...
Wow, thanks for the write up. My best time to lvl 6 is about 3.5 hours. So I'll see if I can improve with your list
BTW If you give the medallion to spice trader Jethro you can gain access to Grey Library where you can find an ancient tome and Of Ghosts and Spectors which you can turn in back...
Something like this at the beginning of the section.
Companions are npcs you can recruit to your team and add to your party.
Unlike mercenaries that you can hire for gold:
1. When they "die" they don't leave your party, and they'll resurrect with half health when free of enemies
2. When in your...
I would like a bit more information on companions in that section. A brief summary that they can be recruited and will accompany you throughout the games as you see fit. I played my first character, a rogue, to level 10 before I knew about them and found I could recruit Grissenda. Provide...
That's what I was thinking. Take Hirge and a bunch of health and mana potions and set her outside of the battle area but close enough to still heal me. Although it will be at least another 8 levels and a couple tomes to get to agility 6 to get flurry so that's not going to work.
Restarted and made it to level 8 so far. Did head hunting at lvl 4 and where did I put my sword at level 5. I've now got enough traits to peacefully complete smugglers in the night... If I can complete welcome to the house without dying lol.
So sad. 😢
I've only gotten a cleric to 11 (non IM). I found might and a fast weapon, like a dragger, to do decent damage then swap to a slower but higher damage weapon when might wears off. I'm sure that would not hold up too well much longer. But it seemed to improve dps for awhile.
Forgot to say this before - You can sprint by the first guard and have him chase you, sometimes he'll stop chasing. If you have stealth and sprint you can run right by. Then wait by the door until both recharge before getting the key and you can get to the chest and equip yourself without...
https://www.exiledkingdoms.com/wiki/index.php?title=Half-Moon_Medallion
This and dungeoneering 1 and I can spot traps and secret doors fairly well. I should probably invest in traps 1 to help with disarming traps. But my build has been more survival and damage so far.
I'm the past there are several quests I've found that I had to rest before the objective was available. Oh wow, I am avoiding Head Hunting and Where Did I Put My Sword. They are just too dicey right now. Good luck to you.
I recommend 1 point in dungeoneering and the medallion from Those in...
I typically don't invest in str until I've got more than 3 traits to spend, the return is too small without getting str to level 2.
I've started a run to follow you. I didn't follow my own advise about int and had to wait and retrace my steps once I hit level 3 to complete Those in Need...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.