Nivarian99
Member
- Joined
- 09/03/2023
- Messages
- 59
I am going to try this! Have got MB1, will make it 2, get combustion and see what happens for a lark!
@Neponde Wow. Ambitious and extremely helpful idea for what build options are helpful! Thank you.My hope and desire is for this to be a community project. I'm not an expert in any class. Many players here have nuance and experience that I don't. So contribute, discuss, fight (politely!), and I'll include what I can.
If you would like to contribute, then here is the basic format:
Build Name
Typical playstyle:
Critical basic skills:
Helpful basic skills:
Critical advance skills:
Helpful advance skills:
Trait priority:
Helpful tips:
Common variations:
Sounds like a great idea.@Neponde
I had been considering writing up a cleric guide with 3 options: Summoner, Caster, & Paladin. I thought the guide would be great for primary and secondary skills (and optional advantageous skills like Gate). I'd be glad to help with Cleric write ups. ... But I must confess I don't know how/if the current chat descriptions (Duelest, The 3, Immortal Cleric, etc) match at all with my personal skills based descriptions.
Oh yes, absolutely, I just thought about that. I was just trying to keep on the theme of "Thunder Wizard".Don't forget combustion. They are coming in to be killed anyways.
Wow, I never thought about doing a Summoner Cleric. Im not sure it's feasible thou. Let me think:I had been considering writing up a cleric guide with 3 options: Summoner, Caster, & Paladin.
As far as I know, the 2 "basic" builds for Cleric are the ones from Warrior's guild ("Paladin", Duelist, Heavy Hand, that sort of stuff) and the one from the Church of the Three ("Priest", normal cleric adv skills).I thought the guide would be great for primary and secondary skills (and optional advantageous skills like Gate). I'd be glad to help with Cleric write ups. Real life has prevented my EK ambitions until now. But I must confess I don't know how/if the current chat descriptions (Duelest, The 3, Immortal Cleric, etc) match at all with my personal skills based descriptions.
1) rule of fun. If you enjoy it, go for it.I used Stealth 1 in Archer, esp useful along with Spint to get things like Wrymslayer earlier than normal. Not worth a skill point?
Your spirit wolf does spirit damage, which is an extremely versatile damage type. A summoner cleric, from what I understand, is a blended build which takes advantage of clerics aoe heals + damage. With all the group heals and buffs, then the three of you (wolf, companion, cleric) become a trifecta of pain. Different style than the walking nuclear bomb known as mage, but not worse.[... Stuff and things ...]
Absolutely. If you could be so kind as to try out my theoretical "Shaman Cleric", I would deeply appreciate it, since Im still doing my Assassin play and I plan on doing Death Knight next, so it will take me waaaaaay too much time before I can play test it, so if you could it would be awesome (and I need to do the Mage Barrier too!)@Kakost that looks like a decent theoretical beginning. As neither of us has very much cleric experience, I'll wait to hear from a more experienced cleric player before I put it into the guide.
Looks like i might need to switch my current run to cleric. I'm comfortable writing and refining guides for the other three classes, as I have played them a fair bit, but not the cleric.