Atomos
Active Member
Some enemies drop items, that have low value, utility, or are simply gross or bothersome to deal with. If you agree, tell us at what level you stopped picking those up. If the list is incomplete, please share your opinion too!
Items are sorted in a order, in which I decide to forget about picking those up:
- low tier items - a level 5 player, probably won't bother with these:
1. Zombie Flesh - yuck!
2. Skull - less yucky, but low value
3. Goblin weapons - useless except for the very beginning of the game
4. Iron weapons - unless you're running a junkyard, you don't need these
- mid tier items - level 10 player will probably forget the existence of these:
5. Bandits hoods and capes - bandits usually hang out by the rivers, but I doubt they can deal with greasy hair. Better stuff is available pretty quickly
6. Goblin boots - useful in a pinch, but not forever
- high tier - level 15 players will have a hard time lugging around all this stuff:
7. Spiders sacks of poison - I'm quite conflicted here. On one hand, these might be useful if crafting is ever fully introduced, on the other hand, this stuff is low value
8. Luminous Fungus, and Deadweed - the potions brewed with these won't be much use against dragons, look for power elsewhere
9. Hardened leather armors - you better dump this low value crap as soon as you start running low on inventory space
10. Grey Wolf pelts - unless you look for Varannari Hunters, these will remain low value stuff that takes 2 slots sometimes
EDIT1:
11. Journeyman Gauntlets - back in the day, when wizards isolated themselves more than today, nobody could tell these rags were magical, and that's because it's low value stuff used to wiped off mutagens and other nasty reagents
Items are sorted in a order, in which I decide to forget about picking those up:
- low tier items - a level 5 player, probably won't bother with these:
1. Zombie Flesh - yuck!
2. Skull - less yucky, but low value
3. Goblin weapons - useless except for the very beginning of the game
4. Iron weapons - unless you're running a junkyard, you don't need these
- mid tier items - level 10 player will probably forget the existence of these:
5. Bandits hoods and capes - bandits usually hang out by the rivers, but I doubt they can deal with greasy hair. Better stuff is available pretty quickly
6. Goblin boots - useful in a pinch, but not forever
- high tier - level 15 players will have a hard time lugging around all this stuff:
7. Spiders sacks of poison - I'm quite conflicted here. On one hand, these might be useful if crafting is ever fully introduced, on the other hand, this stuff is low value
8. Luminous Fungus, and Deadweed - the potions brewed with these won't be much use against dragons, look for power elsewhere
9. Hardened leather armors - you better dump this low value crap as soon as you start running low on inventory space
10. Grey Wolf pelts - unless you look for Varannari Hunters, these will remain low value stuff that takes 2 slots sometimes
EDIT1:
11. Journeyman Gauntlets - back in the day, when wizards isolated themselves more than today, nobody could tell these rags were magical, and that's because it's low value stuff used to wiped off mutagens and other nasty reagents
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