Vitas
Member
- Joined
- 01/03/2020
- Messages
- 58
I see you are struggling a little at the moment Here are some tipps:
- Clerics are not designed to be killers, no matter what you do, warriors/rogues will do more damage than you. This is why I suggest a balanced build.
- You should have upgraded Sacred Fire a long time ago (at around level 5-6 should be already max) No matter what kind of Cleric, Sacred Fire III is a must have, especially if you are beginner in the game. I recommend upgrading it to III asap. Yes, it is useless against fire resistant/immune enemies, but is amazing against undead/cold enemies, and decent against other types. The difference between sacred fire II and III, is like between earth and sky.
- Why are you so obsessed with that lich? You should avoid fire resistant enemies when you play as cleric. Always leave them for later, especially fire resistant bosses. Just max Sacred Fire, go farm other dungeons.
- Body Development is for Ark of Lothassan. You don't need it before that, as it won't help you kill enemies (and lack of damage is your main problem, I'm sure )
- Using Hirge together with your main character means you have no aoe damage at the moment. This is another reason you need max Sacred Fire.
Do you want your life as cleric to be 5 times easier as it is now? Here is what you should do:
Save the game, reset your skills right now!
This is what you need:
-Extra Recovery max (you need it for you and Hirge to be able to spam skills)
-Heal wound max
-Sacred fire max
-Arbenos might I
-Duel II
-Intervention I
- Nivaria Barrier is a weak skill, don't use it
- Crusader is ok-ish but I wouldn't invest in it, because skills are more useful in other directions.
- Trust me, you don't need spirit wolf. If you invest in him then you have to invest in Summoner too, that's 10 skill points. The wolf is weak in late game, also it requires some skill and game experience to manage the wolf, the game is already hard, do you want to make it harder for you? Leave it for another game with cleric joining cleric guild.
That's all the skills you need for now. Both you and Hirge need at least Intellect 4 and Personality 4. (3+1 is also acceptable). You can delay Int 4 for Hirge, if you want to make her more tanky
Hirge needs only Heal Wounds III as active skill. No Intervention for Hirge, because it burns her mana if she dies, but without intervention she revives with same mana as before. If you have another active skills on her, you need to reset her skills, because it is very inefficient, and she wastes all her mana for nothing. The choice of passive skills for Hirge doesn't really matter, use whatever you desire, her main role is healing.
For your main hero, Heavyhand, Massive Crit, Precision Strikes, upgrade them all later in the game, to at least level 2. The order doesn't really matter.
Body Development before Ark.
Gate, Thelume's wisdom, Spirit Ward, if you have them it's good, if not it's also ok
If you fight enemies weak to fire, use Arbenos m. + Sacred Fire + physical attack. When low hp use heal
If you fight enemies resistant to fire, use mostly attack and heal. You can use also strength potions for such enemies.
It doesn't matter what weapon you use. Just check the DPS when you equip it, if it increases, then the weapon is good. Also check if the elemental damage is appropriate for the enemy. Btw, you should activate combat log and check the damage you and your enemies are dealing, including elemental damage, it is very helpful.
Also instead of reading the forum too much, better use EK wiki, forum can be confusing with contradictory advices.
Phew, that was a long comment, I hope it will be useful
- Clerics are not designed to be killers, no matter what you do, warriors/rogues will do more damage than you. This is why I suggest a balanced build.
- You should have upgraded Sacred Fire a long time ago (at around level 5-6 should be already max) No matter what kind of Cleric, Sacred Fire III is a must have, especially if you are beginner in the game. I recommend upgrading it to III asap. Yes, it is useless against fire resistant/immune enemies, but is amazing against undead/cold enemies, and decent against other types. The difference between sacred fire II and III, is like between earth and sky.
- Why are you so obsessed with that lich? You should avoid fire resistant enemies when you play as cleric. Always leave them for later, especially fire resistant bosses. Just max Sacred Fire, go farm other dungeons.
- Body Development is for Ark of Lothassan. You don't need it before that, as it won't help you kill enemies (and lack of damage is your main problem, I'm sure )
- Using Hirge together with your main character means you have no aoe damage at the moment. This is another reason you need max Sacred Fire.
Do you want your life as cleric to be 5 times easier as it is now? Here is what you should do:
Save the game, reset your skills right now!
This is what you need:
-Extra Recovery max (you need it for you and Hirge to be able to spam skills)
-Heal wound max
-Sacred fire max
-Arbenos might I
-Duel II
-Intervention I
- Nivaria Barrier is a weak skill, don't use it
- Crusader is ok-ish but I wouldn't invest in it, because skills are more useful in other directions.
- Trust me, you don't need spirit wolf. If you invest in him then you have to invest in Summoner too, that's 10 skill points. The wolf is weak in late game, also it requires some skill and game experience to manage the wolf, the game is already hard, do you want to make it harder for you? Leave it for another game with cleric joining cleric guild.
That's all the skills you need for now. Both you and Hirge need at least Intellect 4 and Personality 4. (3+1 is also acceptable). You can delay Int 4 for Hirge, if you want to make her more tanky
Hirge needs only Heal Wounds III as active skill. No Intervention for Hirge, because it burns her mana if she dies, but without intervention she revives with same mana as before. If you have another active skills on her, you need to reset her skills, because it is very inefficient, and she wastes all her mana for nothing. The choice of passive skills for Hirge doesn't really matter, use whatever you desire, her main role is healing.
For your main hero, Heavyhand, Massive Crit, Precision Strikes, upgrade them all later in the game, to at least level 2. The order doesn't really matter.
Body Development before Ark.
Gate, Thelume's wisdom, Spirit Ward, if you have them it's good, if not it's also ok
If you fight enemies weak to fire, use Arbenos m. + Sacred Fire + physical attack. When low hp use heal
If you fight enemies resistant to fire, use mostly attack and heal. You can use also strength potions for such enemies.
It doesn't matter what weapon you use. Just check the DPS when you equip it, if it increases, then the weapon is good. Also check if the elemental damage is appropriate for the enemy. Btw, you should activate combat log and check the damage you and your enemies are dealing, including elemental damage, it is very helpful.
Also instead of reading the forum too much, better use EK wiki, forum can be confusing with contradictory advices.
Phew, that was a long comment, I hope it will be useful
Last edited: