Mad Wizard: Minor Quest Order Issues

VDX_360

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Quest: Mad Wizard

Summary 1: Possible to miss fight with Furious Werewolf and still have access to the loot in the storage.

Summary 2: The option to pay 10,000 to the Wizard does not appear with the Orb in the player's backpack without Adaon as a companion.

Issue 1: If you pay the Wizard 10,000 (or 8,000 after trait check), and than go to the New Garand Sewers, the sewers interaction with Butterfingers is removed. The gate is unlocked with both the body and chest ready for looting. This skips the fight with the Furious Werewolf, resulting in missing it. Beating the Furious Werewolf earns a +5 reputation with Seventh House, which can't be done in this issue.

Issue 2: If you speak to the Wizard with the Orb in your backpack without Adaon in your party, (different Companion or alone), the dialogue box does not provide the option to pay the Wizard and keep the orb. The option appears if the Orb is in a Magic Vault or Bag of Holding.
 

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