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Player Weapon/Armor Ideas
http://exiledkingdoms.com/forum/viewtopic.php?f=6&t=710
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Author:  Tikibane [ Tue Apr 12, 2016 3:26 am ]
Post subject:  Player Weapon/Armor Ideas

Hey there guys! Tikibane here...

I thought a thread for armor or weapon ideas would be a wonderful idea and decided to start one in the hopes that maybe the developer would see some of the ideas and implement them. :D

When you put these together please use detail and creativity!

Names and Lore would be a wonderful addition to the weapons, maybe even a cute quip like you see in the game itself.

Things such as damage, speed and effects on the weapons would be a welcome bonus in the explanation...


Ex:




Greensteel Mace
Damage9-11
Speed10
Trait/EffectSwift - effect trait that has a 25% chance to cause a double hit when attacking an enemy.
DescriptionMade from a magical metal that makes the weapon unbelievabley fast!


That example is my way of starting things off, so let's get this party rolling guys!
I'll enter all the data into tables and add you names and items onto this main post guys :D


Weapons



Ricthum wrote:
Sword name : Holy Diver (Legendary Tier)

Damage : 13-17 (2handed or 1 handed for 7-11)

Traits: Dragonslayer III , Beastslayer III, Holy III (2 damage per rank for both)

Class : Warrior ( or an upraged warrior with minumum lvl or str to wield)

Description: Legend says its from an another world.Used to killing dragons, mostly.


ENDGAME ITEM RIGHT THERE, RIP RJD.



Mi-Marmotte wrote:
Here are a few weird ones:

The Wrong End
1H sword
Light
Damage -1 -2 (it damages yourself )

"No matter how hard you try, you can't hold that sword without hurting yourself one way or another"
" It is said that only people with two left hands can wield it properly..."


This one could be an item for a funny quest where a guy who really has two left hands ( or is the clumsiest Guy ever) ask you to teach him how to fight with a sword. But no matter what you try, you can't teach him anything without him hurting himself or breaking stuffs. The only way to succeed is to bring him this sword. But the thing is, nothing or no one in the game tells you about that sword ( except maybe for the Guy himself saying something vague after each failure, like ' if only i had a better\more appropriate sword' ), you have to find it by chance and do the math yourself. The reward could be a really good weapon that the guy had in his family and could never use, or a trait\skill book.


The Hazardous/Random/Impossible Bow (choose one)
Random shoot
Damages 15-15

"The string of this bow is so taut that when you finally muster enough strength to draw it, you can't aim at all"

Well all is said here. The strongest bow, but it shoots each time in a random direction...


The Poltergeist
Bow
possession
Damage 1-2

"It is said that this bow is possessed by the Soul of a necromancer from the Dark Age"

Targets hit by this bow will attack other mobs for a limited time. There can also be a restriction on level/race of the foe. (Works only on undead for instance)


I did say they were weird weapons. They also might be difficult/impossible to implement... But i had fun imagining them :D


Sir ShanksAlot wrote:
Dope - Allow me.

Cracks magic weapons crafting knuckles


Writes some runes
πΣµΦΘδΩαφ≈⌐∩∞ß


Loading... Loading... Loading..

SUCCESS

Nivaria's Whip
Description: So this is how Nivaria kept the undead back!

Damage: 6-8, +3 Spirit
Speed: 12 Critical: 6%


Tikibane
Quote:
Drascar the Troll Eater

-Long Sword
A Legendary blade fabled to have an unquenchable taste for troll flesh.

*Damage - 8-13 + 4 Fire
*Speed - 11
*Attributes - Troll-Slayer II & Vicious





Ethan185





Mace of Arbenos
[b]Damage9-11 +5 Fire
Speed10
Trait/EffectHoly III - Adds 1 point of damage per rank to undead
DescriptionThe mighty mace of our lord Arbeno himself, A boon to the fight against the undead!


Armor


Ethan185



Crown Of Thelume
Stat BonusIntelligence + 4Health + 20Armor +1Mana +60
TraitMagical Sight100% Detectiong of secrets and doors
Class RestrictionMage Only


Sharkyinthe UK








Blessed Plate Mail
Stat BonusArmor +3Health + 5Mana +4
Blessed Plate Helm
Stat BonusArmor +2Health + 5Mana +4
Blessed Plate Legs
Stat BonusArmor+3Health +5Mana+4
Blessed Plate Boots
Stat BonusArmor +2Health + 5Mana +4
DescriptionHoly armor worn by the most trusted and powerful paladins of The ThreeRestrictionsStrength of 2 Required Cleric Only

Author:  Ethan185 [ Tue Apr 12, 2016 3:40 am ]
Post subject:  Re: Player Weapon/Armor Ideas

Lol was was this based of mh thread?

Anyway heres my idea

Crown of thelume
4 intelligence
20 health
1 armor
60 mana
100% detection of secrets and doors

Only for mage

Author:  Tikibane [ Tue Apr 12, 2016 3:49 am ]
Post subject:  Re: Player Weapon/Armor Ideas

Ethan185 wrote:
Lol was was this based of mh thread?

Anyway heres my idea

Crown of thelume
4 intelligence
20 health
1 armor
60 mana
100% detection of secrets and doors

Only for mage


Yeah lol, I thought it was a great idea But i figured a generalized thread where the dev can look for ideas would be a grand idea.




Crown Of Thelume
Stat BonusIntelligence + 4Health + 20Armor +1
TraitMagical Sight100% Detectiong of secrets and doors
Class RestrictionMage Only


You like this table Ethan?

Author:  Sharkyinthe UK [ Tue Apr 12, 2016 4:00 am ]
Post subject:  Re: Player Weapon/Armor Ideas

Blue Plate for cleric's, like the blue chain !

Author:  Tikibane [ Tue Apr 12, 2016 4:03 am ]
Post subject:  Re: Player Weapon/Armor Ideas

Sharkyinthe UK wrote:
Blue Plate for cleric's, like the blue chain !



Thanks for the Idea! I'll get on adding this one to the armor section and work out details on it so it's not OP.

Author:  Ethan185 [ Tue Apr 12, 2016 10:35 am ]
Post subject:  Re: Player Weapon/Armor Ideas

Yes i like that table

Author:  Tikibane [ Tue Apr 12, 2016 11:30 am ]
Post subject:  Re: Player Weapon/Armor Ideas

Ethan185 wrote:
Yes i like that table


Awesome I'm glad you enjoyed it. Seems like a pretty OP mage item though :lol:

Author:  Sir ShanksAlot [ Tue Apr 12, 2016 3:51 pm ]
Post subject:  Re: Player Weapon/Armor Ideas

Dope - Allow me.

Cracks magic weapons crafting knuckles


Writes some runes
πΣµΦΘδΩαφ≈⌐∩∞ß


Loading... Loading... Loading..

SUCCESS

Nivaria's Whip
Description: So this is how Nivaria kept the undead back!

Damage: 6-8, +3 Spirit
Speed: 12 Critical: 6%

Author:  Tikibane [ Tue Apr 12, 2016 3:53 pm ]
Post subject:  Re: Player Weapon/Armor Ideas

Sir ShanksAlot wrote:
Dope - Allow me.

Cracks magic weapons crafting knuckles


Writes some runes
πΣµΦΘδΩαφ≈⌐∩∞ß


Loading... Loading... Loading..

SUCCESS

Nivaria's Whip
Description: So this is how Nivaria kept the undead back!

Damage: 6-8, +3 Spirit
Speed: 12 Critical: 6%


Beautiful! lol

Author:  Sir ShanksAlot [ Tue Apr 12, 2016 3:55 pm ]
Post subject:  Re: Player Weapon/Armor Ideas

Stickied, I imagine this wont be the last Weapon/Armor idea thread in the world. Might make it easier for David to find too. Until he deems that I take it down :P.

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