This is only related to the actual balancing and the actual game contend (v.874). When reaching around lvl 10 character, you normally have done mostly everything from the game contend so far (except most of the town quests) and at this point everything runs easy, doesnt matter wich character you play. I dont know what is planned for future, regarding to higher levels.
With the actual balancing for warriors STR becomes useless, compared to AGI, because AGI makes the much more effective warrior. STR actually would only make sense when doing a two-handed fighter build for the extra damage, hand weapons with shield are pointless, compared to AGI based weapons with shield. But even a two-handed weapon build is actually totally underpowered, or its the AGI based warrior who is overpowered.
Let's simply compare:
A naked Warrior lvl 7, with 4 STR and 3 END, outmaxed twohanded skill, equipped with one oft the best greatswords, a Steelblue Greatsword:
- has +14hp through STR
- 0 armour
- does 16,65 dps
- 10% stun chance
- 3% crit
- cannot wear a shield
A naked Warrior lvl 7, with 4 AGI and 3 END, outmaxed shield skill, equipped with one of the best light weapons, a Magma Shortsword:
- has 4 armour
- wears a shield
- has +3 armour through shield skill
- has extra +4 armour against projectiles through shield skill
- gets extra armour through the shield itself, plus eventually hp and/or resistance
- does 15,95 dps
- 7% crit + faster atk speed = higher crit chance (= negates the 10% stun from the greatsword skill for me)
- 20% for handling traps/locks
Atk speed was calculated. Of course the Magma Shortsword has fire element, but this works for the very most enemys and you alternatively can take the Deathclaw, wich haves nearly the same dps and wich you get earlier. And of course with greatsword you increase more in dps because of the greatsword skill on every further STR upgrade, but after around 6 or 7 STR this is hard to achieve, unless you want to spend every single trait point into STR.
You could also build a hand weapon warrior using a shield, but on lvl 7 at the cost of 4 armour, 20% handling traps/locks, and all hand weapons i detected so far, do lower dps than the best light weapons.
You could also do a mixed build, wich ends in lower armour and more lower dps.
Warrior should be nerfed when using the AGI trait (like 2 AGI max), or the STR trait must become more opportunities.
Adventurers have been known to slaughter every living creature in a dungeon for no more reason than "because they were there".