Hello! thanks for the valuable feedback! it is reassuring to see in my playerbase so many experienced RP'ers. You can safely refer to me in singular, as I am a one man team (although I used a lot of open assets, check the credits
page, and also got a little help from my kids regarding music and a few other tasks)
I am never, ever, enabling "pay to win" nor ads in this game. I might eventually release additional expansions, but at this moment, with content available only at 60% of what is planned, I don't even think about that. Time will come, to choose between expansions, sequel, or also enable cooperative online, arena, etc. I'll certainly wait until the time is right and will probably consult the community about it too.
Some of the things you suggest regarding customizing looks are not possible to implement in the game, mostly due to limited resources. An example is more customized look of armor/weapons. Well, I'll add a few, but this is a 2D game, running on a mobile phone, and isometric sprites devour memory, which already makes the game unplayable in any mobile under 1Gb RAM, and sometimes even causes trouble to unoptimized models with 1Gb. So I have to be real careful about that. There is a reason why most armors looked the same in Baldur's Gate. *some* more weapon and armor models are coming, but never expect EK to allow a huge variety of visual configurations, as it happens in 3D games.
Throwing idea: noted, thanks!