Why does this game hate me?!?? According to the wiki, "about one in five" wyverns/wyvern welps drops an emerald....thats a complete lie. I've killed several dozen wyverns and almost as many wyvern welps and I still haven't gotten a single emerald from them. I don't expect emeralds to be super common, but considering that you need to collect 30+ emeralds at some point, it would be nice if they were a little easier to find/obtain.
Also: why's is "spirit resistance" useless?!?!! My character has over 20 spirit resistance and constantly gets stunned/paralyzed, meanwhile, the companions who only have miniscule amounts of spirit resistance (I think Hirge currently has the highest at 8 spirit resistance) haven't been stunned or paralyzed a single time so far!!!!! It's a classic case of enemies being ridiculously overpowered and players being underpowered
Another thing: you need to buff player armor. Currently, my companion has an armor rating of 16 and has 132 health, while my character currently has 23 armor and 202 health...judging by the stats, you'd think my character would survive better versus physical damage, but that's simply not true. My companion subtracts 6-16 damage from attacks and my character subtracts 4-23 damage from attacks. Sure, my character can potentially subtract more damage from attacks than the companions(s), but that doesn't do me any good since player armor rarely subtracts high amounts of damage...so even though I have more health and armor than the companions, I die more quickly since the minimum amount of damage my armor subtracts is less than Hirge, Grissenda and Adaon
Also: why's is "spirit resistance" useless?!?!! My character has over 20 spirit resistance and constantly gets stunned/paralyzed, meanwhile, the companions who only have miniscule amounts of spirit resistance (I think Hirge currently has the highest at 8 spirit resistance) haven't been stunned or paralyzed a single time so far!!!!! It's a classic case of enemies being ridiculously overpowered and players being underpowered
Another thing: you need to buff player armor. Currently, my companion has an armor rating of 16 and has 132 health, while my character currently has 23 armor and 202 health...judging by the stats, you'd think my character would survive better versus physical damage, but that's simply not true. My companion subtracts 6-16 damage from attacks and my character subtracts 4-23 damage from attacks. Sure, my character can potentially subtract more damage from attacks than the companions(s), but that doesn't do me any good since player armor rarely subtracts high amounts of damage...so even though I have more health and armor than the companions, I die more quickly since the minimum amount of damage my armor subtracts is less than Hirge, Grissenda and Adaon