It won't solve it unless the aggro to companion can be prevented by using either a summon or simply removing aggro from fast ranged weapons
I appreciate your feedback, thank you!
It won't keep enemies off of the companion 100% of the time, but that's not the point. It would be unbalancing if it did. The current options prevent meaningful companion participation in battles with ranged weapons.
In the battles I have had where Adaon actually participated without starting the fight, I was able to hold the monster's attention with my warrior most of the time, so I think this could work.