Hello Exiles,
as some should know I have a channel on youtube with videos of Exiled Kingdoms and I'm Brazilian.
Today, I came across this topic, set out my ideas before the game, ideas that were worked out and thought out by the Exiled Kingdoms group personnel in whatspp I own. I really wish these ideas were rethought by David and the forum users. I am a very accomplished player with this marvel, I never tire of starting over and playing so many times, finishing the game so many times ... with so much experience that I accumulated (not by level) and yes before the game, I wanted very much, of It's true that David opened his eyes to ideas that I'm going to drop below (I'm sure it would please many, perhaps, all, why not?) follows the list:
• new scrolls of wisdom, with a bonus of 20-25% xp, in which the 20% would be sold by npc, with high reputation and a high price, estimated in 2.5k gold, both orange and purple colors, in which the purple would drop of a very strong monster, with rate drop of 3%.
• enchant arcs with elements, bow with sacred damage, and high ban bonus, arc skill in area with high cooldown plus high damage.
• nevaska, skill of the magician, with high cost of mana and that reaches the whole screen, we miss yes of a mana spender mana, more with absurd damage. sacred golem summon, with self healing, and sacred damage obviously.
• level up to 250, with increasing experience (level up who wants) and with limit of attribute points in 30. take advantage of the current monsters, and change only their color, adding bigger xp when killing, and of course they were stronger.
example: minotaur (brown) would change to a gold with higher level, stronger, greater damage and level 23-25. monsters up to level 35-40, some rumors bosses (eternal) that returned to sleep, with drops of attribute books +1 with a rate of 2% and skill book with a rate of 1%.
• Hunting area at the bottom of the Lannegar mine with archangels, Cerberus and etc.
• farm area of items to craft in the icemist (staircase) sewer. a quest that could only do with the 3 companions and that could use the 3 at the same time, quest only performed with a level higher than 27 or more.
a lot of things could be stretched, to give a bigger gameplay, that would be good, because then, it would be a way of waiting for tranquility the new game of David, that will not be finished from one day to the next. What's more, I and many do not want Exiled Kingdoms to be easily forgotten. I hope you liked it
~ orpheu
as some should know I have a channel on youtube with videos of Exiled Kingdoms and I'm Brazilian.
Today, I came across this topic, set out my ideas before the game, ideas that were worked out and thought out by the Exiled Kingdoms group personnel in whatspp I own. I really wish these ideas were rethought by David and the forum users. I am a very accomplished player with this marvel, I never tire of starting over and playing so many times, finishing the game so many times ... with so much experience that I accumulated (not by level) and yes before the game, I wanted very much, of It's true that David opened his eyes to ideas that I'm going to drop below (I'm sure it would please many, perhaps, all, why not?) follows the list:
• new scrolls of wisdom, with a bonus of 20-25% xp, in which the 20% would be sold by npc, with high reputation and a high price, estimated in 2.5k gold, both orange and purple colors, in which the purple would drop of a very strong monster, with rate drop of 3%.
• enchant arcs with elements, bow with sacred damage, and high ban bonus, arc skill in area with high cooldown plus high damage.
• nevaska, skill of the magician, with high cost of mana and that reaches the whole screen, we miss yes of a mana spender mana, more with absurd damage. sacred golem summon, with self healing, and sacred damage obviously.
• level up to 250, with increasing experience (level up who wants) and with limit of attribute points in 30. take advantage of the current monsters, and change only their color, adding bigger xp when killing, and of course they were stronger.
example: minotaur (brown) would change to a gold with higher level, stronger, greater damage and level 23-25. monsters up to level 35-40, some rumors bosses (eternal) that returned to sleep, with drops of attribute books +1 with a rate of 2% and skill book with a rate of 1%.
• Hunting area at the bottom of the Lannegar mine with archangels, Cerberus and etc.
• farm area of items to craft in the icemist (staircase) sewer. a quest that could only do with the 3 companions and that could use the 3 at the same time, quest only performed with a level higher than 27 or more.
a lot of things could be stretched, to give a bigger gameplay, that would be good, because then, it would be a way of waiting for tranquility the new game of David, that will not be finished from one day to the next. What's more, I and many do not want Exiled Kingdoms to be easily forgotten. I hope you liked it
~ orpheu