- Joined
- 02/12/2017
- Messages
- 643
I'm not sure how to feel about the area autosave. On one hand it decreases the need to quicksave all the time which is very good. It saved me a bit of time a few times and I really like it for that. Also for dungeons they work great for the most part. They remove the need to always quicksave before you enter and is certainly a good help for new players who underestimate the difficulty.
However I feel like this autosave is a bit too good in the final two areas. Since these dungeons are composed of multiple layers the area autosave works as a free mid-dungeon save here. In casual this wouldn't mean anything, but for normal or hard players this makes it very easy to retry a further area over and over again while knowing that you won't lose much when you die. This makes these threatening areas a lot less scary.
I think this feature would work a lot better if it doesn't have the ability to autosave mid-dungeon for normal and hard players. Though of course, maybe this is intentional to make the dungeons a bit easier for players and in that case the ones that want a challenge like me can just ignore it.
However I feel like this autosave is a bit too good in the final two areas. Since these dungeons are composed of multiple layers the area autosave works as a free mid-dungeon save here. In casual this wouldn't mean anything, but for normal or hard players this makes it very easy to retry a further area over and over again while knowing that you won't lose much when you die. This makes these threatening areas a lot less scary.
I think this feature would work a lot better if it doesn't have the ability to autosave mid-dungeon for normal and hard players. Though of course, maybe this is intentional to make the dungeons a bit easier for players and in that case the ones that want a challenge like me can just ignore it.