Autoloot/Sugestion

BronzeDaggerSurgeon

New Member
Joined
19/06/2017
Messages
10
I don't know about an on/off switch for items...
Just remembering to turn it "off" when killin' bandits, and "on" when killin' wyverns can be frustrating.
Also, what is that option good for when dealing with 2 or more types of mobs, some with desirable loot and some with simple junk? (wolves/goblins ; batrax,carrion eaters/orcs)
It dose nothing to reduce inventory management or increase fluidity of the game.

Gold autoloot on the other hand, is a good idea. Pinching those 3 gold out of the rest of the junk said ^ bandits ^ are carrying is getting tedious. Fast.

I wonder, is that kind of thing simple to code?
 

MikeB

Staff member
Loreseeker
Joined
31/10/2016
Messages
1,390
Location
Germany
BronzeDaggerSurgeon":1rxam1hh said:
Gold autoloot is a good idea. Pinching those 3 gold out of the rest of the junk said ^ bandits ^ are carrying is getting tedious. Fast.
I wonder, is that kind of thing simple to code?
This has already been discussed here and David's answer was:
"To be honest, I don't know why I didn't do this. It is easy to implement too so likely will be added soon."

So I think it's on his to-do list. If not, this thread is a kind reminder... ;)
 

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