dyanrilliams
New Member
- Joined
- 13/01/2016
- Messages
- 11
I know you made the pathing changes so companions won't run back and fourth and not hit the enemy. I play a ranged character with the bow, and whenever I get in ranged combat usually the companion will just try to run streight into me and not around me to go engage the enemy. Which leaves the same problem of them not attacking because i'm in their way. So there is still a little bit of problems with the Companions pathing that needs worked out. Just letting you know.
Same thing with enemy pathing shooting minions off screen with an arrow. It doesn't agro them, they just stand there and let you kill them. I'm totally a fan of that and it makes clearing dungeons with an archer SUPER easy. However it should definetly not be that way. They should agro whenever they take damage.
Also a lot of enemies step on there own traps. Even when I'm not in the same room. If I'm just close by, occasionally I see an enemy took damage from a trap in the top left corner and when I walk into the room some are already injured from accidently pathing over their own traps. Makes me laugh when they die from it. However something that probably shouldn't happen as well.
Same thing with enemy pathing shooting minions off screen with an arrow. It doesn't agro them, they just stand there and let you kill them. I'm totally a fan of that and it makes clearing dungeons with an archer SUPER easy. However it should definetly not be that way. They should agro whenever they take damage.
Also a lot of enemies step on there own traps. Even when I'm not in the same room. If I'm just close by, occasionally I see an enemy took damage from a trap in the top left corner and when I walk into the room some are already injured from accidently pathing over their own traps. Makes me laugh when they die from it. However something that probably shouldn't happen as well.