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PostPosted: Mon Jun 08, 2015 5:49 am 
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In case you have time, I'd like you to tell me if goblins and bandits are too difficult now with their new spawntables.

And in particular, I'd like to know if ranged enemies are correctly balanced and their AI works fine, or you can trick them somehow.

Thanks

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PostPosted: Tue Jun 09, 2015 5:08 pm 
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I tried to trick them with no luck :)

About the balance, are the ranged attacks skipping armor? They hit my lvl9 char much harder than normal attacks.


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PostPosted: Tue Jun 09, 2015 11:30 pm 
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it should be regular damage, for certain, but I'll check it. Thanks for testing.

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PostPosted: Sun Jun 14, 2015 11:25 pm 
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They can't be tricked but sometimes they don't follow. Not sure if it's intentional. I'd say they're not bugged or anything, and it's fun to have this enemies because they hurt more and must be killed fast.

Arrows dont hit the enemies or the companion, only you. Not sure if OK.


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PostPosted: Mon Jun 15, 2015 5:55 pm 
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DragonAge wrote:
Arrows dont hit the enemies or the companion, only you. Not sure if OK.


Yes, that's how it's supposed to work for now. Companions will be targeted sometimes, though.

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