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PostPosted: Sun Jun 07, 2015 9:51 am 
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as the title says. I'm sure it hasn't always been like that, but right now, I've tried it many times and in several areas, and they give nothing :(


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PostPosted: Sun Jun 07, 2015 11:32 am 
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Okay, fixed for next build.

Sorry, I've been messing up with damage sources since I began coding the projectiles. I changed the whole way a character identifies where the received damage comes from. It probably worked fine until a couple weeks ago.

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PostPosted: Sun Jun 07, 2015 2:30 pm 
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Thanks! I'll check and report of it's ok.


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PostPosted: Sun Jun 07, 2015 9:15 pm 
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Fixed in 0.4.734

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